#ifndef MINI_ENGINE_FRAMEBUFFERPICK
#define MINI_ENGINE_FRAMEBUFFERPICK
#include <vulkan/vulkan.hpp>
#include "SwapChain.h"
#include "LogicalDevice.h"
#include "Command.h"

namespace mini_engine
{
    class FrameBufferPick
    {
    private:
        /* data */
    public:
        FrameBufferPick(/* args */);
        void pick();
        ~FrameBufferPick();
    };
}

#endif